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mikekelly

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A member registered Jun 11, 2020

Recent community posts

Hi, interested to have a look at the 1.8 update, but I'm getting "Error - No course data found" on the main start page. MacOS Monterey, Intel i9.

Great, it works! :)

Oops I read CPU, not GPU. The video card in this thing is a GeForce GTX 680MX

The steps to reproduce are just to run the programme then select Practice and then Driving Range with the keyboard. The game shuts down at that point. Here's the error report:

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread

0   libsystem_platform.dylib      0x00007fff73bfce52 _platform_strlen + 18

1   libcrogine.dylib              0x000000010bac7869 cro::ConfigObject::loadFromFile(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool) + 713

2   vga_golf                      0x000000010b65fa5a DrivingState::createScene() + 9242

3   libcrogine.dylib              0x000000010baf8f45 cro::Window::loadResources(std::__1::function<void ()> const&) + 149

4   vga_golf                      0x000000010b65476b DrivingState::DrivingState(cro::StateStack&, cro::State::Context, SharedStateData&) + 2187

5   vga_golf                      0x000000010b5b2ab7 std::__1::__function::__func<void cro::StateStack::registerState<DrivingState, SharedStateData&>(int, SharedStateData&)::'lambda'(), std::__1::allocator<void cro::StateStack::registerState<DrivingState, SharedStateData&>(int, SharedStateData&)::'lambda'()>, std::__1::unique_ptr<cro::State, std::__1::default_delete<cro::State> > ()>::operator()() + 71

6   libcrogine.dylib              0x000000010badac80 cro::StateStack::applyPendingChanges() + 944

7   libcrogine.dylib              0x000000010bada898 cro::StateStack::simulate(float) + 24

8   vga_golf                      0x000000010b5aa7e6 GolfGame::simulate(float) + 118

9   libcrogine.dylib              0x000000010bac0aa3 cro::App::run() + 1587

10  vga_golf                      0x000000010b84d471 main + 49

11  libdyld.dylib                  0x00007fff73a02cc9 start + 1

Thread 1:: SDLTimer

Thanks! Yes it's an old imac with an i7 processor. I tried just now using the keyboard and it still crashed. Also I didn't experience the crash with previous versions.  Just let me know if you want me to do any further tests.

Great update!! Love the attention to detail. And the CPU player option.
I'm getting a hard crash when I try to go to the practice range. Mac 10.15.7

A few other thoughts:
- No par 5s? Or did I miss them.
- Why limit the club selection on par 3s? I often don't have enough power to reach.
- A small quibble, the player with the lowest score on a hole should be the first to tee off on the next hole (they have the 'honour').

Keep up the good work!

>  Added option to select a single target on the driving range

Nice update! I might have a chance of getting a hole in one now :)

Hey, I think the mechanics and the aesthetics of VGA Golf are really good. I would be more interested to see you develop the golf side of the game. E.g. tournaments with computer based players. Target practice on the range where you can hit shots repeatedly at the same target. That kind of thing. To be honest I wouldn't open a golf game to play billiards or arcade games. Why not release VGA Billiards separately? Just my opinion. Good luck with further development!